Wraiths

Perhaps the most maligned race in all of Centralia, the Wraiths are slandered as soul-eaters, death-bringers and kidnappers, despite none of this being the case. The Wraiths' only semi-corporeal bodies and shadowy appearance has given them a dark reputation. That fact that they aren't technically alive, and that they never sleep, does not help matters.

Appearance
Wraiths are frankly terrifying. Resembling an obsidian human skeleton, wrapped around in a constant pall of black smoke and shadows, with a pair of piercing, glowing red eyes. Wraiths can levitate, and perform limited flight. Wraiths are usually clad in leather or cloth clothing, usually simple trousers or leg-coverings. Early Wraiths found that humans are more likely to trust you if you're wearing trousers, even if you don't need them.

Culture
Wraiths are usually solitary, and tend to avoid others unless they're being hired. Wraiths don't tend to have friends, and most prefer their own company. The largest congregation of Wraiths in one place anywhere in the world is Darcaster.

Wraiths worship a deified member of their own species called Ostanes the Wraith King, a Wraith who gathered a huge army of his people and established their place in Darcaster and the Eastlands.

Wraiths travel often, and will engage in enthusiastic conversation if they bump into a relative or other Wraith they know. If there is one thing that will energise a normally stoic Wraith, it is gossip. As such, Wraiths have a reputation as peerless information brokers.

Magic
Being creations of Xandros, necromancy and similar arts come easily to Wraiths, although not many actually choose to practice them.

Wraiths also use magic to reproduce - due to never technically being alive, Wraiths are not born, they are made. Generally, two Wraiths who can tolerate each other will cast a spell, and then each donate a part of their smoky shadow essence. One parent will then raise the Wraithling until it's big enough to fend for itself, and then will let it fend for itself.